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  FRIENDS
  Regatta
  Publisher Minnesota Mining & Manufacturing Company
  Designer Thibault Frank D'Arcey G.W. D'Arcey David
  Artist nicht genannt
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 60 min 10+ en 1968
  path - dice - positioning - tactics - sports
Regatta

Regatta

 

Be the first one over the finish line with your yacht. Each round comprises one turn per player; each of those turns comprises one or several legs, depending on the dice results; one leg is movement in a straight line, over 1, 2 or 3 slots. You cannot move over occupied spaces, all turns and all segments that you rolled must be implemented, even to your detriment, you cannot move backwards, but can forfeit a leg and luff once per turn. At the start of a leg you may rotate your yacht by 45 degrees. Two buoys mark the start/finish line, two more must be circled during the game. Direction of wind and range of movement are determined by dice; each player has one spinnaker and two gust cards to use when necessary. Comes with rules for advanced play.

 

Tactical position game for 2-6 players, age notation “for all ages” on box back and catalogue 1970, 10+ in advertisement in “The General”

 

Publisher: Minnesota Mining & Manufacturing = 3M 1968

Designer:.W. D‘Arcey, David D’Arcey, Frank Thibault

Stock #: 300

 

Users: With friends

 

Version: en * Rules: en * In-game text: no

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