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Mission Haselnuss | ||||||
Publisher | Pegasus Spiele | |||||
Designer | Colovini Leo | |||||
Artist | Seppyo= Bardin Mélanie Wiese Jens | |||||
Editing | VEB Spielekombinat Katja Volk | |||||
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deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 25 min | 6+ | de | 2025 | ||
creative/communication - Cards - placement - path - cooperative | ||||||
Mission Haselnuss
Squirrel Eddie wants to get the most possible nuts into his den but uses up nuts for its movements. In turn you draw a card, secretly look at it, and place it – without communication in any way with the other players – at a slot of your choice on the six-slot board. When five cards have been placed, they are turned up and resolved in direction of the arrow: Eddie is moved according to each card towards poppy, meadow or lake onto an adjacent tree with a branch connection to Eddies tree. For a joker card, you can choose the direction; for jump cards you move Eddie to a tree adjacent to Eddies position, but without a branch connection to it. If Eddie reaches their den and there are still cards left in the draw pile, the game is won.
Cooperative movement programming for 2-5 players, ages 6+
Publisher: Pegasus Spiele 2025 License: Space Cow © 2023 Designer: Leo Colovini Realization: VEB Spielekombinat Katja Volk Art: Seppyo = Mélanie Bardin, Jens Wiese Web: www. pegasus.de Stock #: 66122G
Users: For children ´´
Version: de * Rules: de en fr * In-game text: no
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