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  FRIENDS new in Essen
  Kemomimi Panic
  Publisher Arclight Games
  Designer Kudoh Masayuki
  Artist Takuya Fujima Takemoto Atsushi Team
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs creati
  knowledge
  memory memory
  communication commun
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  4-8 ca. 45 min 16+ jp 2017
  Cards - think - creative/communication - detective/deduction
Ketomimi Panic

Kemomimi Panic

 

Master Thief Crescent Moon needs to be identified by talks and deduction; the thief wants to steal all treasures; the informant wants to observe the thief and the civilians want to unmask the thief.

In the game day and night phases alternate, roles are distributed in relation to player numbers. During the day you discuss who might be a thief. At night, but only at new moon on the moon card, Crescent moon secretly selects a player and steals those player’s fake jewels. If the player does not have fake jewels, he is out of the game and announces his identity. When the game end condition is met, the civilians when no thieves are left in the game; when thief + informants remain, the informant wins; when thief + civilian remain, the thief/thieves win.

 

Deductive talking for 4-8 players,  ages 16+

 

Publisher: Arclight 2010

Designer: Masayuki Kudoh

Art: Fujima Takuya, Atsushi Takemoto, Team

Web: www.arclight.co.jp

Stock #: 2850

 

Users: With friends

Special: Many players

 

Version: jp * Rules: jp en * In-game text: yes

 

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