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Caylus 1303 | ||||||
Publisher | Huch! | |||||
Designer | Attia William | |||||
Artist | Bosley Andrew | |||||
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Texts | Links | Pictures | ||||
deutsch_kurz english_short |
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Player | Duration | Age | Languages | Year | ||
2-5 | ca. 90 min | 12+ | de | 2020 | ||
Worker Placement - building/construction - development / Worker placement | ||||||
Caylus 1303
Along the main street towards the castle we build markets, mines, farmyards, mansions, and other buildings. In nine rounds, phases are resolved: 1. Planning with worker placement; 2. Activation including activating placed workers; 3. Delivery with contributions to castle constructions including implementation of favor, and 4. Administration with construction of monuments and receiving of new workers. The position of the Vogt can block activation of workers; to move the Vogt costs one worker sent back to camp for each step! After nine rounds, you sum your prestige points and add to points for each gold that you own. Revised new edition of Caylus, Ystari, 2005Überarbeitete Neuauflage von Caylus, Ystari, 2005
Worker Placement for 2-5 players, ages 12+
Publisher: Huch! / Space Cowboys 2020 Designer: William Attia Art: Andrew Bosley Web: www.hutter-trade.com
Users: With friends
Version: de * Rules: de * In-game text: no
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