previous game   previous game   page 1 of 1 ..1/1
  EXPERTS new in Essen
  Unicornus Knights
  Publisher Manifest Destiny
  Designer Kanai Seiji Kuro= Kuroda Yasushi
  Artist Team
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication commun
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 120 min 14+ en jp 2016
  Cards - cooperative - development / Worker placement - fantasy/sf
Unicornus Knights

Unicornus Knights

 

A defeated princess and her forces against a superior army of conquerors. You collect soldiers and resources for her, fight and clear her way to the capital; but she moves automatically and needs tactical assistance. A round begins with starting effects for the round, followed by an event and then player turns – Recruit, Collect, Hand on soldiers, Destiny and Petition = move princess. Then comes the princess turn – 3x collect or move – and then enemy turns, followed by End of Round. Conflicts are resolved with dice. Players win if the princess reaches the capital within 10 rounds, in all other cases they lose.

 

Cooperative card game for 2-6 players, ages 12+

 

Publisher: Manifest Destiny 2016

Designer: Seiji Kanai, Kuro

Artist: Team

Web: www.japonbrand.com

Stock#: -

 

Users: For experts

 

Version: multi * Rules: en jp * In-game text: yes

 

   previous game   previous game