previous game   previous game   page 1 of 1 ..1/1
  FAMILY new in Essen
  Cuboro Tricky Ways
  Publisher Cuboro
  Designer Guischard Johannes
  Artist nicht genannt
  Editing
Bild   random
  tactics
  strategy
  creativs
  knowledge knowle
  memory
  communication
  interaction
  dexterity dexter
  action action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-4 ca. 20 min 6+ de en fr it 2013
  building/construction - detective/deduction - placement
Cuboro Tricky Ways

Cuboro Tricky Ways

 

By rearranging Cuboro elements you form the longest possible path for a marble from the starting tower into an empty target spot. Version 1 uses paths, so-called troughs, on the surface of the elements. Eight Cuboro cubes are placed; to rearrange them you can slide them, turn them or jump them into the empty spot, including turning it. You have three actions, the same ones or different ones; a joker gives you an additional action. Then you place the starting tower and let the marble roll. You cannot target occupied spots. Each trough that you use scores 1 point. In version 2 you use troughs inside the Cuboro cubes, too.

 

Placement puzzle for 2-4 players, ages 6+

 

Publisher: cuboro AG 2013

Designer: Johannes Guischard

Art: nicht genannt

Web: www.cuboro.ch

Stock#: 190

 

Users: For families

 

Version: multi * Rules: de en fr it + 7 more languages * In-game text: no

 

   previous game   previous game