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  FRIENDS new in Essen
  Guards! Guards! ( A Discworld Boardgame )
  Publisher Backspindle Games
  Designer Boyd Leonard Brashaw David
  Artist Player Stephen
  Editing
Bild   random random
  tactics tactic
  strategy
  creativs
  knowledge knowle
  memory
  communication commun
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 120 min 12+ en 2012
  fantasy/sf - literature-based - positioning - development / Worker placement
Guards! Guards!

Guards! Guards!

 

The eight Great Spells have disappeared from the Unseen Library. You are a member of the City Watch and must find five of those spells, enlisting the help of one of the Guilds. You use your Charm and money to enlist the help of other Discworld Characters, develop your own abilities, arm yourself with Scrolls and magical items and equip your recruits with armor and weapons. It would not be Ankh-Morpork if you could not use Magic and Guild abilities or plant a Saboteur to hinder your opponents in their efforts. If you are first to take back your spells to the Unseen University and master the Wizards Challenges there, you win.

 

Fantasy-Adventure game for 2-6 players, ages 11+

 

Publisher: Backspindle Games

Designer: Leonard Boyd, David Brashaw

Art: Stephen Player

Web: www.guardsguards.com

Stock #: BSG 1201

 

Users: With friends

 

Version: en * Rules: en * In-game text: no

 

 

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