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  grouptype not assigned new in Essen
  Sun, Sea & Sand
  Publisher Cwali
  Designer van Moorsel Corné
  Artist Tisch Christof
  Editing
Bild   random
  tactics
  strategy
  creativs
  knowledge
  memory
  communication
  interaction
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_mittel
  english_short
  english_medium
...
  Bild
  Player Duration Age Languages Year
  2-5 ca. 60 min 10-100 de en fr nl 2010
  positioning - economy, majorities - development / Worker placement
Sun, Sea & Sand

Sun, Sea & Sand

 

Players live on an island that is suddenly discovered by tourism. Each week new tourists arrive at the harbor, on search for sea, beach, comfort and sports. So players build bungalows and attraction to entice tourists to stay, as they bring income which you can re-invest in the resort. The season lasts 8 weeks, each week represented by a tourist boat at the harbor. Each week comprises the stages Work, Backpackers, Income and Time. In Work you can choose one of four possible attractions for each family member at home, actions are build a chalet, pick up tourists or book them, build an attraction or place a sign. At the end tourists and signs are worth 1 victory point, attractions ther marked value and areas without attractions 1 victory point.

 

Version                           : multi

Rules                              : de en fr nl

In-game use of language   : no

 

Worker placement game * 2-5 players, ages 10+ * Designer: Corné van Moorsel * Art: Christof Tisch * ca. 60 min * CWA-SSS01, Cwali, Netherlands, 2010 *** Cwali * www.cwali.com

 

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