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  FAMILY
  Bazaar
  Publisher Minnesota Mining & Manufacturing Company
  Designer Sackson Sid
  Artist nicht genannt
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-6 ca. 60 min en 1968
  search/collecting - swapping / exchange - abstract game
Bazaar

Bazaar

 

10 exchange rate cards show rates for colors; five rates on a card for exchanging gems of the same colors, for instance 1 green + 1 white = 1 yellow + 1 green + 1 blue. For a game, you draw two of those cards. Goods cards show colored dots in various combinations, with or without a star icon. Those cards are stacked and must be acquired by players. In your turn, you can either roll a die and take the gem of that color from stock (* lets you choose a color) or exchange gems from your stock with gems from general stock according to one of the exchange rates on the two cards and afterwards, if applicable, buy a card from one of the stacks. You want to buy with as few left-over gems as possible, as you earn more points the fewer left-over gems there are. At the end of your turn, you must not have more than ten gems. Stars on the cards enhance their value.

Original edition

 

Exchange rate and combinations game for 2-6 players, no age given

 

Publisher: Minnesota Mining & Manufacturing = 3M 1968

Designer: Sid Sackson

Stock #:  905

 

Users: For families

 

Version: en * Rules: en * In-game text: no

 

 

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