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  EXPERTS new in Nürnberg
  Wallenstein
  Publisher Queen Games
  Designer Henn Dirk
  Artist Tisch Christof Asselborn Jörg
  Editing
Bild   random random
  tactics tactic
  strategy strate
  creativs
  knowledge
  memory
  communication
  interaction intera
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_lang
  english_short
...
  Bild
  Player Duration Age Languages Year
  3-5 ca. 120 min 12+ 2002
  development / Worker placement - history
Wallenstein

Wallenstein

 

30 Years War, religious and political interests, German small principalities and foreign powers - a game of Wallenstein comprises two years; a year comprises the action phases Spring, Summer and Autumn and the rest- and scoring phase of Winter. At the start of the year you draw event cards and re-set the corn counter. In the action rounds you display action cards, plan actions, determine turn order, draw one of the possible events and resolve actions. Action options are buildings, gold/crain, supplies or move/conflict. In Winter, you lose grain, there are revolds and you score victory points for principalities and buildings owned by players and for majorities in regions. Conflicts are resolved with the dice tower, and for each number of players there is a set-up template.

 

Historic conflict simulation and development for 3-5 players, ages12+ * Designer: Dirk Henn * ca. 120 min * 6023, Queen, Deutschland, 2002

 

 

 

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