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  grouptype not assigned new in Nürnberg
  Die Magier von Pangea
  Publisher Queen Games
  Designer Burkert Ralf
  Artist Obermüller Elena
  Editing
Bild   random
  tactics
  strategy
  creativs
  knowledge
  memory
  communication
  interaction
  dexterity
  action
  Texts Links Pictures
  deutsch_kurz
  deutsch_lang
  english_short
...
  Bild
  Player Duration Age Languages Year
  2-4 ca. 90 min 10+ 2001
  development / Worker placement - search/collecting - positioning
Pangea

Pangea

 

Aim of the game is to bring five amulets into one’s citadel. 15 regions are swimming on the sea. Players produce amulets on these tiles, they sell them to other players and buy amulets for themselves from other players. During the game amulets become more and more expensive. Production also suffers from a limit: Each region can only carry so many people, when there are more in a region, production stops completely. Magic can be used to switch regions around or to move neutral playing pieces, either to use them for one’s own production or the remove them from the influence of other players. The amount of magic that a player can use depends on the amount of amulets he owns.

 

Movement- and collection game * 2-4 players from age 10 * Author: Ralf Burkert * ca. 60 min * ca. 23 € * 6017, Queen, Deutschland, 2001 *** Queen Games * Langbaurghstraße 7 * D-53842 Troisdorf * Fon: +49-2241-4900-0 * Fax: +49-2241-490099 * info@queen-games.de * www.queen-games.de

 

 

 

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