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  FRIENDS
  Big Shot
  Publisher Ravensburger Spieleverlag
  Designer Randolph Alex
  Artist nicht genannt
  Editing
Bild   random
  tactics tactic
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  Bild
  Player Duration Age Languages Year
  2-4 ca. 45 min 10-100 2001
  auction - development / Worker placement
BIG SHOT

BIG SHOT

 

 

Building is booming in a town in last century’s 20ies, everybody is competing for the most lucrative quarters of town. The players try to lay their hands onto the most lucrative boroughs by winning the bids and distributing the coloured markers. At the beginning of play there are four markers of at least two different colours in each of the auction spots. Each round of the game consists of two parts: a) The agent is moved to a auction spot and b) the markers in this spot are auctioned. The winner of the auction distributes the markers onto the different city boroughs. If the 7th marker is put into a borough, the borough goes to the player with the majority of markers in it and is marked “sold” accordingly. After 18 rounds and boroughs not yet sold are allocated according to marker majorities and then the boroughs are scored for each player, parks double neighbouring spaces for the same owners. The total value minus any credits taken out by a player is the player’s fortune, the player with the biggest fortune and owning a minimum of two boroughs wins the game.

 

Position- and auction game * 2-4  players from age 10 * Author: Alex Randolph * 27 209 9, Ravensburger 2001 ***  Ravensburger GmbH * J. Maderspergergasse 5 * A-2362 Biedermannsdorf * Fon: +43-2236-72055 * Fax: +43-2236-72059

 

 

 

 

 

 

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