Villa Paletti

 

Players want to reach the highest floor of Villa Paletti with their columns. In his move a player takes one of his own columns, either free or already in the building, and puts it the next level. If he cannot do so without destroying the building he demands a new level. If somebody denies it the opponent must remove a column of the active player, depending on the outcome a column of the player or his opponent is removed. From the green level on points are scored for columns on the top level, the seal comes for the most points. When the villa collapses the owner of the seal wins. If he himself collapses the building, the former owner of the seal wins.

 

Dexterity game * 2-4 players from age 8 * Designer: Bill Payne * ca. 30 min * 20013, Zoch, Deutschland, 2001 * Zoch Verlags GmbH * info@zoch-verlag.com * www.zoch-verlag.com