PLAYED FOR YOU

 

Ritter Rost

Eisenhart & voll verbeult

 

In the film-based game Ritter Rost must master three adventures in this order: Win a tournament, defeat a Dragon and save Lady Bö from Prince Protz. Whoever manages that first, wins. So, for a good start, you need to equip your knight well and also make sure that Koks and Bö are available to help him, if necessary. The "Rost" cards for equipment, helpers and Prince Protz are shuffled and stacked; you start with two cards and a set of "Blech" cards, numbered 1-8 and showing different numbers of cogwheels. In your turn you choose auction of a "Rost" card, paid for with "Blech" cards, or an adventure. For an auction you select a card on display and all bid for it with one "Blech" card; in case of a tie the cogwheels on the cards decide; for the highest bid you get the card and may take the top face-down one, too. After eight auctions you hand your "Blech" cards to your left neighbor. For an adventure you deploy "Rost" cards - each kind of equipment only once; then you take the number of dice pictured on them, choose one of two turned-up adventure tiles and roll! "Rost" eaters are set aside, you memorize the number of cogwheels and roll those dice again, and so on. Mastering or aborting the adventure costs you one "Rost" card; if you fail, you lose two. Prince Protz among the "Rost" cards is a nuisance, he adds two cogwheels to the necessary result and must be used in the last adventure the latest.

If you allocate your cards wisely and have bit of luck in rolling dice, you will be the winner of those adventures; the mix of deliberation and luck is ideally suited to a children's game.

 

Players: 2-4

Age: 8+

Time: ca. 40 min

Designer: Klaus Zoch

Artist: Volker Maas, Terzio

Price: ca. 23 Euros

Publisher: Zoch Verlag 2013

Web: www.zoch-verlag.com

Genre: adventure, dice

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Well-known topic

Topic nicely implemented

Felicitous mix of luck of the dice and considerations

 

Compares to:

Other license-topic adventure games

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0