played for you

 

Kilt Castle

Will granite or chalk dominate?

 

Clan McKilt is fighting over building its castle. Four of ten building cards show one color, six are double-colored. You hold 16 floors of a color, five of them carry crests. The building cards are laid out next to the board per instructions in the rules.

The active player chooses any building card and moves it by at least one position in clockwise direction, a gap may result and triggers a “Ducat Day”.

Rules for shifting a card: When the card is then alone in a row, it must be adjacent to at least one card – a row can hold maximum four cards – there is a limit of five card rows. If you shift a double-sided card, you must rotate it so that the color that pointed away from the board now points towards the board. Then each player whose color is showing on the card, builds in the row of the new card position: One level free of charge on the first free case of the row or a level on top of the tower, including payment for all topped levels to the owner of the previous top level – the first player to build is the one whose color points to the board. When both players add a level to the same tower, a roof is placed on this tower, from stock or taken off another tower. For Ducat Day, you earn one ducat each for your most valuable area of your color, that is, the most orthogonally connected top levels and roofs and crests in them. When someone builds his last level, there is another Ducat Day and then you earn one ducat each for your own towers and visible crests.

An interesting building game - shifting of the building cards and determination of building order via card color are sophisticated details in the challenging family game.

 

Players: 2-4

Age: 10+

Time: 45+

Designer: Günter Burkhardt

Artist: Dennis Lohausen

Price: ca. 30 Euro

Publisher: Zoch Verlag 2016

Web: www.zoch-verlag.com

Genre: Building game

Users: For families

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Nicely done family game

Good components

Sophisticated rules details

Also of interest for experienced players

 

Compares to:

Torres

 

Statements:

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0  

 

 

Zufall (rosa): 1

Taktik (türkis): 3

Strategie (blau): 0

Kreativität (dunkelblau): 0

Wissen (gelb): 0

Gedächtnis (orange): 0

Kommunikation (rot): 0

Interaktion (braun): 3

Geschicklichkeit (grün): 0

Action (dunkelgrün): 0