Doktor Schlüsselbart

 

Doktor Schlüsselbart can’t open the doors and players help him to find his potions. He starts in the entrance hall, the room cards are shuffled, the top four cards determine the first places for the bottles, each player draws a potion card. Simultaneously all players draw a key from their bag, the first player to place a fitting key into a door to an adjacent room moves Schlüsselpart in. If a potion is in the room and corresponds to the card of the player, he turns his card up and receives a new one. The first player to turn up four potion cards wins the game.

 

Placement and reaction game * 2-5 players from age 6 * Designer: Jürgen Then * Graphics: Victor Boden * ca. 30 min * 26000 6, Zoch, Germany, 2006 *** Zoch GmbH * info@zoch-verlag.com * www.zoch-verlag.com