Presentation

 

Café Fatal

Dice for Tidbits

 

Gamble Light Dinner in Mathilde’s Café - whoever achieves the best dice rolls will eat as guest of the house! Tiles representing dice are arranged in the template layout stated for the respective number of players, dice symbols are at that point of no importance. Morsels - 30 cheese, 20 pizza and 10 cake slices - are placed in the bag and mixed well. Each player has his own set of six dice.

At the start of a round a morsel is drawn for each table in the display, the result of two dice determines two tables where a second morsel is placed. As the active player you roll all your available dice, select a value and place all dice of that value on a suitable table - either on a table where you already placed that value or on a table horizontally or vertically adjacent to such a table, but only with a value that you have not previously placed. Dice of several players are allowed on a table and the pip value may be different. If, at the end of the round, you have most dice on a table, you take all morsels there; in case of a tie, the higher dice value decides; in case of another tie, the morsels remain on the table. When someone has minimum 40 points or there are too few morsels for a new round, the game ends. You score one, two or five points for morsels, completed cheese wheels, pizzas or cakes are worth 10, 20 and 50 points respectively and you win with most points. In case of a tie, the player with most morsels in total wins.

Nice, simple and a bit familiar; the dice selection mechanism is used often. The tactic comes from the varying number and value of morsels and completed cakes, pizzas or cheese wheels.

 

Players: 2-5

Age: 8+

Time: 30+

Designer: Brett J. Gilbert, Trevor Benjamin

Artist: Victor Boden, Dennis Lohausen

Price: ca. 20 Euro

Publisher: Zoch Verlag 2017

Web: www.zoch-verlag.com

Genre: Dice, collecting

Users: For families

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Nice topic

Pretty design

Simple rules

Standard mechanism for dice use

 

Compares to:

Sushi Dice, Las Vegas

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0