PLAYED FOR YOU

 

Revolver 2

Last Stand at Malpaso

 

In this edition of Revolver one player embodies General Mapache and his gang of thieving outlaws, the other controls the villagers and guardians of Malpaso, led by Pedro Esteban. Mapache wins when he eliminates all Malpaso’s guardians, and Esteban wins if he survives the showdown in the Abandoned Silver Mine or can remove all 12 markers from the card Arrival of the Mexican Army.

A so-called Poker tournament at the start of the game determines how the conflict locations are aligned: Both players play one of five cards each, the stronger card wins the round, if you win two rounds you win the tournament. Each player has his own deck: Esteban starts, then players alternate turns. One turn comprises Advancing the turn marker (Esteban only); draw two cards – without any limit of how many you can hold, play cards and attack (Mapache only). When you play cards you place any number you want next to your side of the current conflict location, that is, battlefield card and pay the cost for them with other cards from your hand into your own open discard pile. There are Firepower, Row-blocking cards and One-shot effect cards. If Mapache in his turn fails to eliminate a Malpaso guardian, one marker is removed from the card Arrival of the Mexican Army. For an attack Mapache sums the fire power of the cards, Esteban the defense values and firepower; when Estebans Sum is lower Malpaso loses a guardian.

Like Revolver, Revolver 2 offers a lovingly and lavishly designed card game, again including biographies of the characters; Wild West at its best with the effective use of cards at the right time as a deciding factor!

 

Players: 2

Age: 12+

Time: 45+

Designer: Leigh Caple, Mark Chaplin

Art: Chechu Nieto

Price: ca. 20 Euro

Publisher: White Goblin Games 2012

Web: www.whitegoblingames.nl

Genre: Card game

Users: With friends

Special: 2 players

Version: en

Rules: en nl

In-game text: yes

 

Comments:

Adaptation of Revolver to a new topic

Attractive design

Loving attention to detail

Good Rules

 

Compares to:

Revolver, San Juan for using cards also for money, all trading card games for card comparison

 

Other editions:

Stronghold Games, USA, White Goblin Games, Netherlands

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0