PLAYED FOR YOU

 

Crazy Creatures of Dr. Doom

HELLCAT OR MINIMALIZER

 

Many stories are told in the village about crazy creatures in the mansion of Dr. Doom, and there is a grain of truth in them, because Dr. Doom is asking us for help in his extravagant experiments to create crazy creatures by getting rid of our cards in hand.

Four machine cards are laid out (+) side up, players are dealt 10 or 12 cards, 8 cards form a reserve and the rest of the cards is set aside. In turn you play a card next to a machine, or if this is impossible, pass your turn. Cards are played next to a machine of the same color, in case of (+) with the same or higher value than the top card already next to the machine; or of equal or lower value in case of (-). Or you can play a mutation card on a card with the same symbol and same color, independent of (+) or (-) on the machine card. When you play a card of equal value you must either turn over a machine card of your choice or force another player to draw a card from the reserve. When someone places his last card, all players have one more turn and then the round ends and all note their penalty points for remaining cards; if you have no cards in hand you can delete three of your penalty points. Then all cards are shuffled and you deal cards for a new round, all machine cards are turned to show their (+) side. After as many rounds as there are players you win with the lowest total of penalty points.

Simple and simply fun, with lovingly drawn cards, the frame around the creatures has been named Creature’s Cage, the rules feature funny drawings, too, and - using equal value and turning over of machine cards - you can even introduce some tactic into the game.

 

Players: 2-4

Age: 7+

Time: 20+

Designer: Michael Schacht

Art: Dennis Lohhausen

Price: ca. 8 Euro

Publisher: White Goblin Games 2012

Web: whitegoblingames.nl

Genre: Card game

Users: For families

Version: multi

Rules: de en fr it nl

In-game text: no

 

Comments:

Witty illustrations

Nice family game

Some tactics in turning over machine cards

 

Compares to:

UNO und all card shedding games

 

Other editions:

Stronghold Games, USA

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0