PLAYED FOR YOU

 

Asgard

Ragnarök - Twilight of the Gods

 

Twilight of the Gods is approaching and Light and Shadow are fighting for eternal dominance, gods on both sides support their followers in this fight, and players will decide which gods face each other in Ragnarök. In five rounds you play the phases of choosing gods, choosing actions, resolve actions and battles. You start the game with three influence discs and can in Phase One select an amount of gods from your hand equal to your current number of influence discs. In Phase Two you turn up those cards and place the discs into empty spots at Gods or into the Asgard area. When all discs of all players have been placed you choose one and resolve the corresponding action. Then battles are decided by comparing strength on both sides, you can supplement your own side with your warriors and giants.

After rive rounds Ragnarök happens: Battle points are revealed and you check - in all worlds in ascending order - the values of God and People tiles, values of warriors and giants and values of Legendary Weapon tiles. In case of a tie nobody scores and there is also no scoring when the people win. If a god wins you score victory points for markers next to the winning tile and at the end of Ragnarök you win with most points.

Asgard is a difficult game, difficult to play and difficult to evaluate; the mechanisms are rather simple but - due to the many components, the colorful design and the non-optimum rulebook - access to the game is rather difficult and the fun in playing does not match the effort needed, especially due to the rather high element of chance in the end game after preparing for it over five rounds!

 

Players: 2-4

Age: 12+

Time: 120+

Designer: Pierluca Zizzi

Artist: Mariano Iannelli

Price: ca. 44 Euro

Publisher: What's your game? 2012

Web: www.hutter-trade.de

Genre: Worker placement

Users: With friends

Version: de

Rules: de en fr it pl

In-game text: no

 

Comments:

Very colorful graphics

Lots of components and details

Rules not very well structured

High element of chance in the final phase of the game

 

Compares to:

Other worker placement games

 

Other editions:

Iello, hobbity.eu, What's Your Game, Uberplay.it

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0