PLAYED FOR YOU

 

A Fistful of Penguins

Bring ‘em back alive!

 

Players are asked to catch animals for a zoo, each player starts with six penguins and 10$. You take the number of dice for the round and roll them; then you can either 1) cash them in for money and tokens or 2) spend one penguin to roll a spare dice and add it to your roll or to re-roll any number of your dice or 3) take penguins for the penguins on your dice. 2) and 3) can be repeated as often as you want. The final result earns you penguins and money: One penguin on a die brings you one purple penguin marker, two penguins rolled bring you three penguin markers and if you manage to roll nine penguins you get 45 penguins; five purple penguins equal one golden one. A squirrel earns you 1$ from your left neighbor, two squirrels 1$ from your left neighbor and 2$ from his neighbor, and so on - this can wander around the table more than once! Each moose is worth 9$, but only with a squirrel in the roll, without one they score 0. Each kangaroo earns you as many $ as there are kangaroos. If you score kangaroos you get a kangaroo chip for the next round; you can use it to turn a die to the kangaroo side.  Lions are worth 7$ each, but if you score lions, you can only score lions and penguins. Camels are each worth 5$, but only without lions; if there are lions in the result camels are worth 0, regardless if you score the lions or not. After three such rounds with 4, 5 and 6 starting dice you win with most money, penguins are 1$ each at the end.

This is yet another dice game for combinations, but with a cute and unusual scoring mechanism, especially for the penguins; all in all a nice and fun family game.

 

Players: 1-6

Age: 8+

Time: 30+

Designer: Jonathan Franklin

Art: Mike Raabe

Price: ca. 15 Euro

Publisher: Wattsalpoag Games 2011

Web: www.wattsalpoaggames.com

Genre: Dice game

Users: For families

Special: 1 player

Version: multi

Rules: de en es fr

In-game text: no

 

Comments:

Standard dice mechanisms

Original scoring due to relations between animals and use of penguins

 

Compares to:

All other dice games for combinations, from Würfelwurst to Würfel Bohnanza

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0