PLAYED FOR YOU

 

Space Mace

CONQUER A RELIC AND THE GALAXY!

 

Once again the galaxy is up for grabs, this time for captains of UFOs flying to the Space Mace, collecting the antique relic and conquer the galaxy with it!

A maze is set out of tiles showing door halves in one of the primary colors of yellow, red and blue. The relic sits on the middle tile. You guide a team of three aliens in three secondary colors; those aliens can only move through doorways in the maze which show the primary colors in the color of the alien. As we cannot fly in order to reach the blue-yellow doorway for our green alien we must change the maze by turning or swapping tiles.

In the action phase you roll all dice; each player chooses one movement die and two power dice to resolve cards. Then, in the clear-up phase, after all players have resolved three dice, you discard used cards, collect dice and move Aliens off data pads. If you reach the relic with one of your aliens you spend one move point and take it; in the same way you can spend one move point to take the relic from another alien.  An alien carrying the relic can use any doorway. When you take over the relic you earn a marker. If you reach your UFO with the relic or have collected three markers, you win the game.

The designer himself calls the game irritating, and this is not far off the mark; you are irritated because somebody turns the tile just when you need it the way it was and because your movement points are not enough to take the relic from the purple alien there and to run away, grrrrr! SO unpack your tactics and swap the maze tile. Let’s hope that you acquired the necessary card earlier on by stepping on a data pad!

 

Players: 2-4

Age: 12+

Time: 60+

Designer: Michel Baudoin

Art: Michel Baudoin

Price: ca. 30 Euro

Publisher: Wacky Works 2011

Web: www.wackyworks.nl

Genre: Placement game

Users: With friends

Version: de

Rules: de en nl

In-game text: no

 

Comments:

Interesting use of primary and secondary colors

Otherwise a move and irritation game with laughter and lots of much-needed tactics

Enchanting Alien markers

 

Compares to:

Pastiche and other games using primary and secondary colors

 

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0