played for you

 

Monsterpark

Jabberwock and Kong for then King

 

The King is bored and wants to install an animal park full of fabled creatures. He engages magicians to acquire them; players embody those magicians and go creature hunting.

You use a stack of combined monster cards plus cards for Divine Intervention/Göttliche Intervention and Activists/Aktivisten, one card Poacher/Wilderer and on card Opening Day/Tag der Eröffnung are inserted as stated in the rules. The Wish cards are stacked as well, two of them are on display. You begin the game with a monster card and a wish card and display another monster card from the stack. Then you must draw a wish card or monster card in Phase I of your turn, can use any two action in Phase II and can then in Phase III fulfill a wish of the King.

Options for Phase II are discard a card, take a monster card, relocate the bottom monster card between pen and animal market or activate poacher – he allows you to raid an opposing pen or the public animal market. For Phase III you need three or more monster cards with suitable environment or dangerousness, in your hand, in your pen and on the public animal markets. Special cards Göttliche Intervention facilitate the fulfillment of a wish, Monster Protection Aktivisten prevent the fulfillment of a with. When the Tag der Eröffnung card is drawn, all players have one more turn and then all add up the popularity values of the monsters that you caught.

At long last, magicians are not eliminating creatures, but collect them, hopefully the pens are comfortable and the monsters do not get in each other’s way. Family-fitting set collecting with a nice topic and marvelous card design.

 

Players: 2-4

Age: 10+

Time: 30+

Designer: Jens Schumacher, Maja Šimunić

Artist: Oliver Schlemmer

Price: ca. 15 Euro

Publisher: Truant Spiele 2016

Web: www.truant.de

Genre: Set collecting

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Nice topic

Very beautiful graphics

Simple mechanism

 

Compares to:

Chimera for the topic, set-collecting games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0