presentation

 

Pot de Vin

Looking for Guild favors

 

The coup has left a power vacuum and citizens vie for the favor of the guilds; you need to bribe, threaten and gain knowledge about the four most influential persons in town. 52 cards have values from 1 to 13 and show one of four persons - Aldo, Pietra, Enzo and Ugo; cards of values 4 to 12 carry guild symbols; guilds are Nobles, Artists, Trader, Workmen, Knights and Assassins; cards of values 1 to 3 - Ones are Jokers - and Pot-de-Vin cards of value 13 are guild-neutral. All cards are shuffled, and you set out 16-12-12 cards for 3-4-5 players (a game with six players is played in three teams!) as face-down trump stack; the current top card is revealed at the beginning of a trick to determine the trump person for the trick. The remaining cards are dealt to all players.

The starting player leads a card, others in turn must pass and discard a bribe jewel or play the same person as the starting player; if you cannot do this you play a trump person or any person. The winner of the trick takes all cards and jewels of the round and sorts them by guilds, neutral in their own column. When all tricks have been played, you must assign jokers to guilds, one per guild only, and then you score points for sets of identical guild symbols, neutral cards of positive value and for bribe jewels, minus penalties for Pot-de-Vin cards and from neutral cards of negative value

Basically, a standard trick-taking game, but for the guild symbols! You need to collect them very cleverly, as you score penalty points for 4, 5 or 6 identical symbols instead of bonus points. A very interesting variant for the genre!

 

Players: 3-6

Age: 14+

Time: 30+

Designer: Warny Marcano, Fel Barros

Artist: Weberson Santiago, Luis Francisco

Price: 15 Euro

Publisher: Thundergryph Games 2017

Web: www.thundergryph.com

Genre: Cards, trick-taking, collecting

Users: With friends

Version: multi

Rules: de en fr + it pt

In-game text: no

 

Comments:

Unusual graphics

Standard trick-tacking mechanism

Interesting scoring mechanism

 

Compares to:

Trick-taking games with collecting mechanism

Other editions:

Mandala Jogos (pt), GateOnGames (it)

 

Chance (pink): 1

Tactic (turquoise):3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0