presentation

 

Circuit Maze

Circuits and glowing lamps

 

Electricity circuits as a puzzle to be solved. Basis of the puzzles is a playing board or grid of 5x5 cases, in which you place various components in the game: A starting piece with batteries and a finish piece with contacts in three directions, not all those three connection options are used in all solutions.

Start and finish piece are connected by a wire. Then there are also lamp pieces in three colors and connecting pieces with varying alignment as well a blockade piece. 60 task cards in four degrees of difficulty provide a starting set-up; The position of start and finish piece as well as some lamp or connecting pieces; a separate task field shows which lamps must glow and which must remain dark, and, in a component field, the lamp pieces and connecting pieces are depicted which must used in addition to the pieces in the starting set up to solve the task, that is, to achieve the uninterrupted metal band from start to finish. You have solved the task when the lamps depicted in the task field are illuminated correctly.

The rule book illustrates and explains the various types of electrical circuits - serial circuits and parallel circuits or combination of those circuit types, short circuits and their consequences, etc. The solutions for the puzzles do come in this edition on the backside of the task cards.

The basis of the game is, as in all puzzles of the series, a logic puzzle, but in this case information about electrical circuits are added, so that the game is also an educational practice game on the topic. The components are solid, the rules clear and easily understood, all you have to do is lit the lamps!

 

Players: 1

Age: 8+

Time: variable

Designer: David Yakos, Huang Wei-Hwa

Artist: not named

Price: ca. 33 Euro

Publisher: Thinkfun / HCM Kinzel 2016

Web: www.hcm-kincel.eu

Genre: Logic, electricity 

Users: For families

Special: 1 player

Version: multi

Rules: de en es fr nl

In-game text: no

 

Comments:

Logic puzzle and educational game

Good, informative rules

High-class components

 

Compares to:

All logic puzzles on positioning

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0