PLAYED FOR YOU

 

Space Sheep!

Ewe's the Force! 

 

The Sheep systems of the galaxy are threatened by the Wolf aggressors, as a defender in the Strategic Sheep Command you want to get all Space Sheep and their Shepherds back to their home planets before all tactic cards have been used up. Both a family version and an advanced version are offered for the real-time satirical cooperative game.

In the family version for 2-4 players you play a card to activate a system and can then move the shepherd or a Space Sheep or both together according to planet instructions; or you activate a shepherd and move him one space, independent of planet instructions; or you play a defense card on the defense console for later use against a Wolf Attack. On top of this you can attack the Wolf ship by playing a card and toppling the Ship; when it is toppled over the Supreme Flock Commander can turn over the sand-timer, roll the die and move the Wolf ship and set it upright again at the new destination. If the timer should run out all the same, cards must be discarded according the current wolf counters - when there are not enough cards available, the game is lost for all players. In the advanced version you play with more systems, fewer tactic cards, and a stronger wolf and can also add infiltrators who secretly work for the Wolf.

Space Sheep offers a rather witty and unexpectedly challenging satire, which basically is an abstract riddle - you need to move pieces to get them to their correct position, in a setting that is a Star Wars parody with great graphics. Not a casual game for in-between and not a game for beginners, but if you like it you play a very good game.

 

Players: 1-8

Age: 10+

Time: 30+

Designer: Anthony Rubbo

Artist: William Bricker

Price: ca. 35 Euro

Publisher: Stronghold Games 2013

Web: www.strongholdgames.com

Genre: Satire, SciFi, cooperative

Users: With friends

Special: 1 player

Special: Many players

Version: en

Rules: en

In-game text: yes

 

Comments:

Cute, satirical topic

Two versions, cooperative and competitive

Needs some learning games

Variable set up offers many different games

Movement of pieces changes in relation to planets and other pieces

 

Compares to:

First game of its kind, maybe Nefarious for variable set-ups

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0