presentation

 

Dark Moon

Shadow Corporation

 

Asymmetrical team play, again on a topic of Infected vs Uninfected, this time happening out in space; the Uninfected faction wins if they survive to the end and complete three events and the Final Event. The Infected faction wins if it eliminates the Uninfected, either by destroying shields and thereby destroying the station or irreparably damaging the station or destroying life support systems. You roll and play dice for actins, votes, tasks and events within the phases of a turn: Retrieve Dice, Perform an action, Choose a task Cards, Resolve a Task Card and all conditional Add an Event Cube, Complete the Event, Select a new Event, Advance the Suspicion Cube and Hold a vote.

Shadow Corporation is the first expansion for Dark Moon and introduces an unscrupulous corporation who wants to exploit the virus for profit. A roll of two or three Corporation dice will usually move the success marker backwards; amputation is now an action option; clearance for the evacuation ship and its take-off are voting options. When the evacuation ship takes off, the game ends with new winning conditions for the factions: The uninfected faction wins, if all on board are healthy; but if only one infected made it onto the ship, the corporation has achieved its goal and acquired a virus sample.

The expansion keeps up the the innovative character of the game with its unusual use of dice and the option for a player to declare himself as infected; to achieve a common goal with unknown team members is still the challenge of the game for experienced players, especially when using the two optional modules.

 

Players: 3-7

Age: 12+

Time: 75+

Designer: Evan Derrick

Artist: William Bricker, Evan Derrick

Price: ca. 27 Euro

Publisher: Stronghold Games 2017

Web: www.strongholdgames.com

Genre: Asymmetric confrontation

Users: For experts

Special: Many players

Version: en

Rules: en

In-game text: yes

 

Comments:

First expansion for Dark Moon

New characters, actions and events

For experienced players

 

Compares to:

Dark Moon, games with the goal of eliminating one faction

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 1

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0