presentation

 

Ringo

Track of the rings

 

Ringo offers a new version of a favorite mechanisms – X in a Row! Four rings or four discs in your own color must be arranged in a row, horizontally, vertically or diagonally. Every player has four rings and ten discs of a color, red or blue.

The rings are laid out to form the four edges of a square; rings of one color form the four corners of the square, the rings of the other color are placed into the middle positions of the four edges of the square. The player whose color forms the corners is the starting player.

The active player places a disc in one of his own or into an opponent’s ring and then picks up the ring he has just filled and adds it to the display, horizontally or vertically adjacent to another ring; in other words, the ring must be placed into the same row or column of its starting position and it may not be placed over a disc. If you have no discs left in your stock, you relocate one of your discs in the display; but you must take care that the resulting gap does not split the display into two parts; a diagonal connection is, however, sufficient in this case.

Ringo is not a game by designer and publisher Steffen Mühlhäuser, but by Julien Griffon, and yet I am tempted to call that game a typical Steffen one; it is yet another felicitous representative of the type of games preferred by the publisher – a game for two players, elegant, abstract, featuring beautiful components and minimal rules for maximum effect; and all that with an absolutely non-standard but refreshingly different mechanism for the standard principle of X in a Row.

 

Players: 2

Age: 7+

Time: 15+

Designer: Julien Griffon

Artist: Steffen Mühlhäuser, Bernhard Kümmelmann, Christoph Tisch

Price: ca. 13 Euro

Publisher: Steffen Spiele 2018

Web: www.steffen-spiele.de

Genre: Row formation

Users: For families

Special: 2 players

Version: multi

Rules: de en

In-game text: no

 

Comments:

Elegant design

Beautiful components

Minimal rules

Nice version of a familiar concept

 

Compares to:

All row formation games

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0