PLAYED FOR YOU

 

Ping, Pang, Pong!

Dicing for Ice cubes!

 

Ping, Pang and Pong are three cute little penguins who love to push ice cubes around and set up different constructs with them; players are invited to join them. You collect ice cubes of one color, combines them into shapes and can sometimes also color in a shape.

Game 1 for the penguins is called Immer Geradeaus! First you draw a penguin next to the path. Then you roll all dice, maximum three times, can set aside dice and thus try to achieve as many cubes of one color as possible. After a maximum of three dice you draw the shape that corresponds to the number of dice you achieved in your chosen color into the path, starting at the fish beneath the penguin. Each shape you add borders the previous shape. If you are first to draw your complete path, you win, the last shape you place can be longer than the path!

Spiel 2 is named Auf den Eisberg, fertig, los! The iceberg is drawn, as is the penguin, and then players in turn are the penguin. For this you take all ice dice, give one to each player and all roll their dice. The penguin checks, how many ice-dice or cubes he rolled in one color and if other player also rolled this color. Those players who did you then in turn challenge to a duel using stone-ice-water in analogy to stone-paper-scissors; if you win you can either the one cube to the iceberg or add it to your own dice and draw/color in the total of cubes on the iceberg.

This is a cute combination of dice, a bit of betting and shape recognition as well as drawing shapes, assisted by the template and having fun in drawing. Cutely simple and – thanks to the template – available for an unlimited number of games.

 

Players: 2-4

Age: 5+

Time: 10+

Designer: Anja Wrede, Claudia Hartmann

Art: Anja Wrede

Price: ca. 13 Euro

Publisher: Edition Siebenschläfer 2012

Web: www.edition-siebenschlaefer.de

Genre: Dice and drawing game

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Sophisticated little game

Pattern for assistance and as template for an unlimited number of games

Nice combination of simple mechanisms

 

Compares to:

Dice games with three rolls for result optimization

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 1

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0