Tempel des Schreckens


The gold treasure in the temple must be gotten out of the treasure chambers within four rounds; temple guards among the adventures want to prohibit this. You are secretly assigned guard or adventurer, look at your chamber cards, shuffle them and put them down face-down. You tell your supposed role and the supposed contend of your chamber. Discussion is welcome. The key player as many treasure chambers as there are players. The rest is shuffled and re-dealt, and so on. When the last gold chamber is found, the adventurers win. Or else the guards, then all fire traps are revealed or when not all of the gold was found. Adaptation of “TimebombII”


Deduction game for 3-10 players, ages 8+


Publisher: Schmidt Spiele 2016

Designer: Yusuke Sato

Artist: Irene Bressel

Web: www.schmidtspiele.de

Stock#: 75046


Users: With friends

Special: Many players


Version: de * Rules: de * In-game text: no