Penta

 

14 Penta parts differ in shape and color. To solve a puzzle the correct parts must be placed on the are in a way that they cover the spots of corresponding color and fill the complete area. The 60 puzzles come in three levels of difficulty. The area must be congruently covered, no part of any tile may cross the border and the complete area must be filled without gaps. Each puzzle has one distinct solutions, the solutions are given in the rules booklet.

 

Abstract placement game * 1 player, ages 8 and up * Designer: Reiner Knizia * Art: Claus Stephan, Mirko Suzuki * 51252, Schmidt, 2010 *** Schmidt Spiele GmbH * www.schmidtspiele.de