You are a hero in a magical fantasy universe and command special mighty powers related to elements - air, water, fire and so on. As the leader of mighty fantasy armies you send your creatures - dragons, elementals, Ifrits, Hydras or Gnomes into confrontation with opposing troops in order to - this is the aim of the game - to defeat the opposing hero and his army. In the dice-driven card game you use a template set-up or select hero, three spells and your army with a total value of 10 points. Then all players roll dice in real-time for the symbol groups that are needed for actions. If you achieve a group, you stop the dice rolling for all and implement the action, then all others can use their current dice result. Before resolving the action, you need to resolve hero weakness and permanent effects of spells in case of interruption. Actions are: Cast spell, activate creatures, draw cards or learn spell. The game ends with the victory of the surviving hero or of the hero with most hit points after all creatures are eliminated.

Coproduction Lion Games / Rebel.pl


Real-time adventure with dice, for 2-4 players, ages 12+


Publisher: Lion Games / Rebel.pl 2015

Designer: Adam Kwapiński

Art: Jarek Nocoň, Piotr Foksowicz, Grzegorz Bobrowski

Web: www.rebel.pl

Stock #: 950088


Users: For experts


Version: en * Rules: de en es fr pl * In-game text: yes