PLAYED FOR YOU

 

ShinobI

War of Clans

 

In 16th century Feudal Japan players embody agents of the five most powerful clans and are tasked with ensuring military supremacy for their clan. Each player is secretly assigned a clan card and you draw four troop cards from the deck. The table area in front of each player is representing a Japanese province. A move consists of three parts: Troop deployment order, Troop movement order and Attack, which in turn means to place a card from your hand into another province; then to place a card into your own display = province or move a card from from opponent’s province into another player’s province or into your own, and then to fight, if possible. An attack happens from your own province on an opponent’s province and only against weaker armies holding fewer cards and not on armies of the same clan or on armies for which you played cards in Phase 1 and 2 of your turn. An attack is automatically successful; the attacked army loses one troop unit, that is, one card. Instead of playing a card into a province you can choose an opponent’s stack and discard a card from this stack together with a Ninja card from your hand, thereby destroying one troop unit. When the cards have been used up, clan affiliations are revealed and you win if you control the mightiest army.

Sounds rather tactical, but is rarely that, as you have no information and can only try to draw conclusions from what your opponents do; so one should maybe reduce one’s one color a bit before on is targeted by all, because you have been sparing one certain color, so, tactic after all, in this attractive, quickly explained and quickly played card game?


Players: 2-5

Age: 12+

Time: 40+

Designer: Danila Goryunov

Art: Danila Goryunov

Price: ca. 12 Euro

Publisher: Rightgames 2012

Web: www.russionboardgames.com

Genre: Card discarding game

Users: With friends

Version: multi

Rules: de en fr it + ru

In-game text: no

 

Comments:

Little or very little tactic

Fast, quick card shedding game

Nicely combined mechanisms

 

Compares to:

Card shedding games in color sets with secret allocation

 

Other editions:

In Russian at Rightgames

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0