presentation

 

The Wall

Dropping marbles determine winnings

 

Quiz game based on the TV show. The game unit shows winnable sums of money for the round. Marbles are put into the unit in pre-set position and, rolling down the unit after triggering, determine sums which you win in case of a correct answer given before the first marble comes to a standstill; in case of a wrong answer the sums are losses. After five questions, another team takes a turn. When round 1 has ended with a win, you can go on playing, otherwise you can stop or repeat round 1.

The winning total of round 1 is entered into a separate contract for each team, it determines the final winning at the end, which would be winnings from round 1 plus a fixed sum for every correct answer in round 2 and 3. In both rounds, an “isolated” player for each team sits behind the unit, therefore does not see the sums indicated by the marbles and answers the questions. There are guaranteed bonus sums before answering questions and guaranteed losses afterwards; the player or all team members in front of the unit determine the trigger position for the bonus marbles, then the trigger position for the white marble for the respective winning sum of the current sum, separately for every question, and finally, the red marbles for the losses are positioned in the same places as were the green marbles for the bonuses. After three rounds, the isolated player decides, without knowing the actual winning total that was achieved, if he accepts the contract or not and risks that the actual win is lower.

A quiz game like many others but for the game unit, the imponderability of the winning sums and the risky gambling decision of the isolated player.

 

Players: 3-6

Age: 8/10+

Time: 30+

Designer: not named

Artist: not named

Price: ca. 45 Euro

Publisher: Ravensburger 2018

Web: www.ravensburger.de

Genre: Quiz, TV

Users: With friends

Version: de

Rules: de

In-game text: yes

 

Comments:

TV Show nicely implemented

List of answers for the game master

Different ages given in rules and on box

 

Compares to:

Quiz games with complex determination of winner

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 1

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0