presentation

 

Scotland Yard the Card Game

Who is Mister X?

 

Detectives are again chasing Mister X, but Mister X is always the player who currently holds the Mister X card.

Action cards 1-3 are displayed openly in a row, above them you place Magnifying Glass cards 1-3 and reveal the first one. Then the number of tickets is adjusted to the number of players and the deck is prepared including Blank tickets and Mister X card as stated in the rules; three tickets are - in adjacent sequence - beneath the action cards 1-3.

A player turn has three steps: 1. Draw a ticket; 2. Play a ticket underneath an action card, higher than the previous ticket there and lower than the ticket on the stack to the right. 3. Resolve action of the action card above the newly placed ticket; general player actions are: Draw Ticket, Verhör - you turn over a Magnifying Glass card; when all are revealed, you check the hand of one player for the Mister X card; if you find it, Mister X must discard three cards. Manhunt - You draw a card from any player. Some actions give bonuses for tickets of the same color. Mister X can use a Black Ticket to use the Mister X action, thereby revealing his identity - Feint, Equipment or Go into Hiding, for this each player put down a face-down cards, cards are shuffled and re-distributed, thus the Mister X role changes player. Detectives can confer and win, when Mister X must give away his card for Verhör or Manhunt. Mister X wins, when detectives run out of ticket cards.

Scotland Yard as we know and love it, reimplemented as a fast card game with attractive options for Mister X and the detectives. Lots of fun to play!

 

Players: 3-5

Age: 9+

Time: 30+

Designer: Inka und Markus Brand

Artist: Franz Vohwinkel, Torsten Wolber

Price: ca. 10 Euro

Publisher: Ravensburger 2017

Web: www.ravensburger.de

Genre: Deduction, cards

Users: For families

Version: de

Rules: de

In-game text: no

 

Comments:

Well-done card implementation of the board game

Changing Mister X identity offers challenging options

Detectives must cooperate cleverly

 

Compares to:

Scotland Yard for topic, deduction games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0