Sagaland

 

The king of the story in this game is looking for an heir and has announced: “Whoever can show me the path to three treasures in the wondrous and weird wood of Sagaland will become my successor.” So, players search the wood by rolling a die and moving accordingly. If you meet another searcher, you send him back to the village. If you reach a blue spot you may check the tree beside it for the treasure. If you locate the treasure shown on the current card you run back to the castle to the „key“ and name the tree with the treasure. If you are correct you receive the card.

This jubilee edition also features a variant of the game with the “Good Fairy”. If you roll a 7 you receive the Fairy and have another turn, the Fairy protects you and you cannot be sent back to the village while you hold her.

New edition in the series “unsere besten Familienspiele” for the 30 Year Anniversary

 

Game of the Year 1982.

1st edition Ravensburger, 1981, 601 5 441 4

2nd edition Ravensburger, 1994, 01 026 4

New edition Ravensburger 2007, 26 424 7

 

Version        : de

Regeln         : de

Text im Spiel : nein

 

Game of roll & move with memory * 2-6 players, ages 6+ * Designers: Alex Randolph and Michael Matschoss * Illustration: Wolfgang Scheit, Walter Pepperle * ca. 45 min * 26 424 7, Ravensburger, Germany, 2011 *** Ravensburger Spieleverlag * www.ravensburger.com