presentation

 

Paku Paku

Plate acrobatics with dice

 

The fattest pandas hold a meeting to find the one panda among them who is as hungry as he is deft and therefore collects the fewest penalty points. All players roll their die or dice simultaneously and hand on a dice as fast as possible - and only if possible - to their left neighbor. Eight bowls, eight plates and eight cups are set out in the middle next to a disc representing the table; five dice - showing 2x Happy Panda, 1x Red Stack, 2x1 and 1x2 - are handed out as evenly as possible to all players, some players might begin without dice. If you roll the Happy Panda symbol, you pass the die to your left neighbor. For a 1 or a 2 nothing happens and for a Red Stack you stack one piece of china onto the table disc or the stack and can of course try to stack very wobbly for the next player, but beware! You might be the next player yourself. If you passed a panda and still hold dice, you roll them again and resolve them. A Panda that you receive must be rolled! When someone calls Paku Stop, because he noticed that you have 3, 4 or 5 dice in case of 6-8, 4-5 or 2-3 players or that you toppled the stack, you must roll all your dice again and take the respective number of penalty points for each number result. Then a new round with an empty table and evenly distributed dice begins. If someone has 10 penalty points, you win with fewest points.

Paku Paku is cute little game, with very attractive components and witty, completely fictitious quotes strewn about the rules; in this fun game for all the family it is important to play fast to maybe cause a toppling of the stack and penalty points for your neighbor.

 

Players: 2-8

Age: 8+

Time: 10+

Designer: Antoine Bauza

Artist: Agence Cactus, Kreativbunker

Price: ca. 13 Euro

Publisher: Ravensburger 2017

Web: www.ravensburger.de

Genre: Roll & stack

Users: For families

Special: Many players

Version: de

Rules: de

In-game text: no

 

Comments:

Nice topic

Attractive component

Good mix of mechanisms

 

Compares to:

Stacking games with dice and time element

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 3

Action (dark green): 3