PLAYED FOR YOU

 

Jolly Octopus

5 orange crabs to grab!

 

Jolly is a really jolly octopus who likes to play with the little crabs; players want to join them and try to snatch the crabs out from under Jolly’s waving tentacles. Jolly is assembled from rock, head and tentacles, needs batteries for joyful play and must be switched on at the start of the game; at this point you can choose between Beginner’s Mode and Expert’s Mode. After you switch Jolly on a harp melody can be heard, when it ends Jolly is ready to play. The octopus waves its tentacles and players use the tongs to take a crab from one of the dents in the rock, where they have been randomly placed at the start of the game. If you touch one of Jolly’s tentacles the ticklish octopus starts to laugh and stops waving his tentacles. You must put the crab back, if you have already one in the tongs, and press Jolly’s head to make him move his arms again. Sometimes Jolly starts to laugh and stops moving without having his arms touched. When this happens in your turn you can take a crab easily. Depending on the number of players you must either collect one crab of each color or five crabs of the same color. If you are first to achieve this you win the game.

Jolly octopus is a jolly fellow and a wonderful extension for the range of dexterity game with randomly driven moving game elements – always huge fun for children and a fantastic training for motor skills and space-time assessment of movement. For assembling Jolly adult assistance is necessary to guarantee fully functional movement. The two different levels of difficulty provide an additional training effect and keep the game interesting for older children.

 

Players: 2-5

Age: 4+

Time: 10+

Designer: Big Ideas Product

Artist: Dynamo, KniffDesign

Price: ca. 22 Euro

Publisher: Ravensburger 2012

Web: www.ravensburger.de

Genre: Dexterity game

Users: For children

Version: de

Rules: de en nl

In-game text:

 

Comments:

Adult assistance necessary for assembling

Trains space-time assessment of movements, motor skills and hand-eye-coordination

 

Compares to:

Robby Robbe and other dexterity games with randomly moving game components

 

Other editions:

Jolly Octopus in English, Okkie Octopus in Dutch

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0