presentation

 

Hokus Pokus Flipibus

ingredients for the cauldron

 

Lessons in potion brewing, ingredients for individual potions must be put into the cauldron quickly. Each player has a deck of ingredient cards, sorted by numbers 1 to 7 from bottom to top, and puts it down face-down. Ingredient chips are distributed separately apart - no overlapping - on the foam disc in the box. Then, each player turns up his top ingredient card and tries, as quickly as possible, to make the ingredients depicted on the card jump into his cauldron in his hand - but NOT by pushing them.

Sliding pressure towards the edge works best, if you press down on the chip vertically in its middle does not move the chip at all.

If you have put all ingredients into your cauldron - pay attention to shape and color - you shout Flipibus; all stop and you check your cauldron. If all is correct you take the recipe card for a point and all others set aside their card. In a game of two players, the other player gets his card for a point, if you made a mistake. In all other cases, you are out of the round with a mistake and the others go on playing. If several players call Flipibus at the same time and their cauldrons are correct, all take their card for a point. For a new round, all reveal their next card - with the same number. If you have completed three potions, thereby collecting three points, you win.

The topic, by now, is somewhat overtaxed standard, but is still good for pretty visuals and a variety of mechanisms - here you collect mechanically, the snipping off the foam pad works very well. A nice and well-made variation of the topic; the limitation to three players is probably due to the need for space round the central ingredient cauldron.

 

Players: 2-3

Age: 6+

Time: 15+

Designer: Yaacov Kaufman / Theora Concept

Artist: Markus Erdt

Price: ca. 27 Euro

Publisher: Ravensburger 2019

Web: www.ravensburger.de

Genre: Snipping, dexterity

Users: For children

Special: 2 players

Version: de

Rules: de

In-game text: no

 

Comments:

Standard topic

Nicely varied

Mechanism works well

 

Compares to:

Snipping-at-target-to-collect games

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 3

Action (dark green): 3