PLAYED FOR YOU

 

Drachenhort

Flee the Labyrinth with treasures

 

A troupe of adventurers must be guided out of the dragonís lair, of course taking along the treasures they collected on the way! Which adventurer is under the guidance of which player is determined by randomly assigning a card to each player; the front side of the board is seeded with gems for the first lap of the escape.

You roll the die and move any adventurer as many steps. For a 1, 3, 4 or 6 you can move an adventurer standing on a light segment of a case, with a 2 you can move any adventurer. You only count empty cases and place the adventurer into the dark segment of the final case in his move; if the case holds a gem, you take it. If you must enter a trap, you move backwards to the dragonís location and then three steps forward. When all adventurers stand in dark segments, the dragon advances: First you move adventurers, if possible, into the light segment of their location and then the dragon moves up to five steps. If he encounters an adventurer, he sends him to the lowest empty case on the scoreboard and stops moving. The first escape ends when an adventurer leaves the dragonís lair - adventurers still in the lair are placed on the scoreboard according to their position - or when the dragon captures the last adventurer. After a second escape played on the back of the board you win with the highest total from placement points for your own adventurers plus gems.

A precise, streamlined and fast game that offers lots of fun and entertainment; the rules are easily understood and the light/dark rule provides the thrill - can I manage to roll a Two and move one of Ąmyď adventurers out of danger?

 

Players: 2-7

Age: 8+

Time: 60+

Designer: Reiner Knizia

Artist: Nora Nowatzyk, Franz Vohwinkel, Walter Pepperle

Price: ca. 27 Euro

Publisher: Ravensburger 2015

Web: www.ravensburger.com

Genre: Tactical race game

Users: For families

Special: Many players

Version: de

Rules: de

In-game text: no

 

Comments:

Very attractive design

Nice mix of lots of chance and some tactics

Character assignment is difficult to keep secret

 

Compares to:

All race games with hidden character assignment

Heimlich & Co

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0 †