You must flee the labyrinth with your treasures and keep the dragon from catching the adventurers you drew as your secret task. You roll the die and move any adventurer accordingly, either only off light cases or from any case; a jewel in the case you reach is yours. When all adventurers are in dark segments of cases the dragon moves up to five steps; if he encounters an adventurer he sends him to the lowest free spot on the scoring board. When all adventurers are on the board you play a second game on the backside of the game board and then win with the highest score of placement points from your three adventurers and jewels collected.


Tactical movement game for 2-7 players, ages 8+


Publisher: Ravensburger 2015

Designer: Reiner Knizia

Artist: Nora Nowatzyk, Franz Vohwinkel, Walter Pepperle

Web: www.ravensburger.com

Stock#: 26 653 1


Users: For families

Age: 8

Special: Many players


Version: de * Rules: de * In-game text: no