played for you

 

Vanuatu

Sand paintings and fishing

 

Tropical islands – if you want to earn money you can fish, salvage antiquities from the wrecks, make sand paintings, build market huts, sell goods or look after tourists. In turn all players apply the phases of a round – first preparation, then choice of a new character – they give assistance for action or give you a bonus; then choice of action from nine options by placement of five action markers – you must be able to implement a chosen action – followed by implementing one action per round and using recreation tiles. Action Options are: Sail, Build, Explore, Fish, Sell, Buy, Sand Drawing, Transport or Resting. Ten units of money are automatically changed into five prosperity points. After eight rounds and a final scoring you win with most prosperity points. 

This new edition comes with the expansion Rising Waters. When playing with the expansion, players must cooperate and build dams to protect the islands from being flooded. The waters rise in rounds 2, 4, 6 and 8; a dice roll determines the number of actions before the flood arrives. In a building action, you can build a house and/or a dam. Unprotected island parts are marked with a water token; an island carrying five water tokens is flooded and all players have lost together; otherwise water tokens on islands with houses cause loss of victory points.

2012, Vanuatu was published for the first time at Krok Nik Douil; this new edition in classy design is part of the Master Print Edition from Quined and again provides resources management with various winning strategies – huts for tourists or goods markers or treasures or sand drawings – and thus a high replay value.

 

Players: 2-5

Age: 10+

Time: 90+

Designer: Alain Epron

Artist: Konstantin Vohwinkel

Price: ca. 40 Euro

Publisher: Quined 2016

Web: www.quined.nl

Genre: Resources management

Users: With friends

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

New edition, first edition 2012

Part of the Master Print Edition

Classy design

Several winning strategies

High replay value

 

Compares to:

Resources management games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 1

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0