Presentation

 

Halloween

Ghosts that fight and frighten

 

As a ghost master you collect Scare points with real ghosts! There are 25 ghosts, five each for five ghost levels; corresponding to those levels there are 12 Ghost Tokens per level and one Ghost Dice per level. You have your personal board, Haunt Tokens, Advancement spheres, Tracking Markers and a Haunt Point marker as well as 12 Action Discs. Eight of 52 unique action cards are on display for a game. You begin the game with a marker on the blue ghost, level one, that is, in each of the three action sections on your board. In your turn, you have one action in each section and can active all ghosts up to the marked level there.

Action options are Summon, Scare, Upgrade, Move, Fight, Haunt and Rest. Fights among ghosts are resolved with dice in corresponding colors; Scaring is rewarded with Scare points, which are used to upgrade ghosts. If you rest, you do not resolve an action, but take back your action discs from the respective section on the board. To expand your options, you can claim action cards; to claim a card, you place the necessary Ghost tokens on it, either three different or three identical tokens.

If someone places his fifth Haunt Token into a building or claims his fifth action card, you win with most Haunt Points at the end of the round, including the haunt points from action cards that you claimed. The game comes with suggestions for combinations of action cards and an expert version.

Challenging, highly interactive and with an unusual topic, a game that offers a felicitous mix of strategies and tactics; a bonus is the high replay value due to the many action cards.

 

Players: 2-4

Age: 12+

Time: 90+

Designer: Angelo de Maio

Artist: Konstantin Vohwinkel

Price: ca. 50 Euro

Publisher: Quined Games 2017

Web: www.quined.com

Genre: Collect, actions

Users: With friends

Special: Many players

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

High replay value

Attractive design

Very good mix of strategies and tactic

Simple and yet lots of in-game depth

 

Compares to:

First game of this kind

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0