PLAYED FOR YOU

 

American Rails

Tracks, Shares and Companies

 

With American Rails designer Tim Harrison presents a railway and economics game, based on Chicago Express and other railway games from Winsome Games and he expressively thanks Winsome Games for the inspiration. There is also a forum contribution by the designer on BGG where he explains the differences between American Rails and Chicago Express.

In up to seven rounds you manage a portfolio of stocks and shares in six railway companies and try to enhance their value by negotiations and clever planning. At the start of the game one share of each company is auctions; money for this goes to the company coffers, and you place a track marker into a suitable city and adapt the income marker for the company. Then, in the course of the game, a round comprises three action phases, followed by a dividend phase. As an action - options are expansion of track for a company of which you hold shares; auction a share; develop, you place a house into a city; Funds - you place your marker into the actual column of the action track and decide, if you want to implement the chosen action or not. Action Rounds 2 and 3 are resolved in the order of play determined by Action Round 1. In the dividend phase you earn money for each share that you own. When the year marker is on 1857 or when all shares are sold or have been taken out of play or if there is only a certain number of supplies left, the game ends and you win with most money.

Well, all fans of complex railway games and especially of railway games with the economics factor of shares, stocks and track building will love American Rails, especially in this attractive new edition.

 

Players: 3-5

Age: 12+

Time: 90+

Designer: Tim Harrison

Artist: Alexandre Roch

Price: ca. 30 Euro

Publisher: Quined Games 2013

Web: www.quined.com

Genre: Railway, economics

Users: For experts

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Adaptation of Chicago Express (Wabash Cannonball)

Some very fundamental changes in mechanisms

Very attractive design

Good rules

 

Compares to:

Railway games in the "Historic Railway" series from Winsome Game

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0