Adventurers, hunting for treasures in the temple. The board is prepared with tiles placed randomly and also on given slots, you hold five starting cards and have two adventures at the start and three more next to Anubis statues.
As active player you play the right- or left-most card from your hand, move your adventurer accordingly - over tiles only - and resolve the action of the reached tile. Then you draw a card and insert it in the middle of your hand, cards in your hand can never be re-sorted! Tile actions are: Treasure - take the tile, of enough of your adventurers are on it -> score and maybe place temple; Temple - resolve action - take scarab, joker treasure or one of both, draw a Horus card and sort it into your hand, use tunnel movement. Horus - take key or card; Osiris - additional move.
If you pass an Anubis statue, you put the adventurer next to it to the start and can move from now on, too.
When two adventurers have reached the Burial Chamber - you must do so with the exact number of steps and discard one key for each of your adventurers that enter at the same time - you score, at the end of the round, adventurer points according to position, sarcophagi from the chamber, keys, sets of treasure tiles and scarab points.
A very good, sophisticated game, yet simple enough for families, but interesting enough for experienced players, in which the tactical core is the decision on which of the possible cards you play to be able to use a good card when you need it most. The first impression of an „only“ move & collect game is absolutely wrong! The game was rightly nominated for „Spiel des Jahres 2018“.
Designer: Rüdiger Dorn
Art: Dennis Lohausen
Price: ca. 36 Euro
Publisher: Queen Games 2018
Genre: Move, collect, use cards
Users: For families
Rules: cz de en es fr hu nl pt sl
In-game text: no
Sophisticated tactics with simple means
Absolutely suitable for families
Lots of tactical depth
Bohnanza for card sorting prohibition, otherwise collecting games
Queen Games (de en fr)
Chance (pink): 2
Tactic (turquoise): 3
Strategy (blue): 0
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 1
Dexterity (green): 0
Action (dark green): 0