played for you

 

Glüx

Light your way

 

You have light tiles and try to light up as many rooms as possible with your tiles. You have 24 double-sided light tiles, 8 each of values 1/6, 2/5 und 3/4. The game board is double-sided, one side is used for a game of four and three players, the other side for a game of two players. Rooms are the lighter, connected areas on the board, the dark squares are used as paths.

At the start, you draw a tile from the bag, choose a side and place the tile chosen side up on your given starting position. Then you draw one more tile. A turn comprises placing a tile and then drawing a tile. To place a tile, you start at any of your tiles on the board and count its number of pips away from it in a straight orthogonal line, only over free squares. In the target square, you place your tile, any side up. When the target square is occupied by ONE of your own or an opposing tile, you can cover it with your own. A third tile on a stack is not possible, the top tile is valid for the rest of the game. You can cover your starting-tile once, another player’s never. If you cannot place a tile, you are out of play until scoring. When nobody can draw or place anymore, rooms are scored, the highest and second-highest value gives you 4 and 2 points, respectively.

This is a really sophisticated, abstract game, that only seems simple. The unusual mechanism is balanced for every number, big ones give you movement, small ones can solidify positions or conquer. Over the course of the game, movement options raise and the dwindle again. A marvelous strategy game with many options for each turn and a clear vexatious element.

 

Players: 2-4

Age: 8+

Time: 30+

Designer: Jakob Andrusch

Artist: Antje and Claus Stephan

Price: ca. 30 Euro

Publisher: Queen Games 2016

Web: www.queen-games.de

Genre: Placement for majorities

Users: For families

Version: multi

Rules: de en

In-game text: no

 

Comments:

Abstract placement game

Fantastic mechanisms

Works equally well for all numbers of players

Well-balanced, many options

 

Compares to:

Placement games for majorities in areas

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0