from branch to chain


You want to expand your franchise by a network of branches. In ten regions there are small towns and cities, connected by tracks of varying costs. 25 city tiles are distributed on their respective city cases. At the start, every player puts one branch into a still empty small town, then all players take their starting income.  

Players are active in turn and resolve a turn of five phases: 1. Receive income according to free spots in cities with one of your branches. 2. Expand once – you put an expansion marker into a free small town or on a free slot in a city in which you are not yet present. The city or small town must be directly connected to a small town or city where you already have a branch. 3. Set up additional branches in cities where you already have a branch; each additional branch costs 1$ and is put into the center of the respective city. 4. Open a branch – you replace an expansion marker with a branch or move a branch from the city center to a free slot. A city is scored when either all slots are taken or if you hold the absolute majority of branches in the city. 5. Region scoring – you score a region for majority of branches when there are branches in all small towns and all cities in the region have been scored; the region marker is advanced, and you receive influence if you triggered the scoring. When the region marker reaches the red part of the track, the game ends and additional influence points are scored.

Sophisticated, elegant multiple dilemma game with tight money and without any element of luck – fewer branches give more income, if you score a city you only keep one branch in it for the scoring of the region.


Players: 2-5

Age: 14+

Time: 90+

Designer: Christwart Conrad

Artist: Ian O’Toole

Price: ca. 35 Euro

Publisher: Queen Games 2018


Genre: Area control, majorities

Users: With friends

Version: multi

Rules: de en fr

In-game text:



New edition of Pfeffersäcke, Goldsieber, 1998


Compares to:



Other editions:

Currently none


Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0