played for you

 

Junk Art

Building blocks on a world tour

 

As an up and coming young artist you have become famous for your Junk Art, you win fans and do go on a world tour of exhibitions. Players as artists work with 4x15 wooden pieces in four colors, and there is a card for each of the 15 city cards. The junk art cards are shuffled and stacked and all parts laid out. The basic rules are: You begin with a basis, oriented any way you wont, and add blocks, according to the current junk art card from your hand. The block in your hand is the active block, you may place it using one hand or both hands and may also steady the basis with one hand. Active pieces are not allowed to touch the table and you can use the active piece to move other pieces. Blocks that fall off are set aside, if you cause blocks to fall off other constructs, you take those too. If the active block fall, you place it again.

Three city cards are displayed for the world tour; there are special rules for each city that modify the basic rules: Number of players, aim of the game, number of junk art cards that you are dealt as well as the course of a turn and the end of the exhibition. City cards also yield fans, depending on the conditions for the respective city. When all cities have been played, you win with most fans. If you want, you can play a longer game with more city cards; the city of Nashville can only be played with a copy of the game Flick‘ em up.

An unusual, impressive idea for a building game that works well; the rules are not ideally structured, but sound and coherent. Components and box are striking, a wooden box in a colorful card board jacket and wooden blocks for the nice family building competition.

 

Players: 2-6

Age: 8+

Time: 30+

Designer: Jay Cormier, Sen-Foong Lim

Artist: Chris Quilliams, Philippe Guérin

Price: ca. 50 Euro

Publisher: Pretzel Games 2016

Web: www.pretzelgames.com

Genre: Construction with given pieces

Users: For families

Version: multi

Rules: de en fr nl

In-game text: no

 

Comments:

Unusual version of a constructing game

Features one city in a crossover with Flick ’em up

Rules structure not ideal

 

Compares to:

Bausack, Make ‘n’ Break, etc.

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 3