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Stronghold 2nd Edition

Orcs versus Humans


Defenders of the fortress against attackers! A round comprises six phases, the attacker commands one phase card for each phase. The units of the defender begin on given positions and at the end of each round an assault happens. Each phase is handled according to the current phase card and by the attacker only. The defender receives a certain number of sand timer tokens for each action the attacker choses from the phase card and must spend those tokens completely for defense measures, before the attacker begins with the next phase. Each action on a phase card can only be selected and implemented once per round. Phases are 1. Supply 2. War Machines, 3. Equipment; 4. Training; 5. Rituals with improvements for the defender; 6. Advance

The sand timer received by the defender are used to produce defense weapons, to train soldiers and for movement of units within the fortress, also for replacing of lost units. The assault always runs the same course first long-range attacks, then close range attacks. Then units on both sides are compared, the loser has to discard units equal to the difference. If the defender does not have enough units to discard, the wall has fallen and the attacker wins; otherwise, the defender wins after seven rounds.

Compared to the first edition, Stronghold 2nd Edition has been clearly streamlined and is now only intended for two players; rules and components have been improved and all those changes now make for a tight, challenging, fascinating and absolutely asymmetrical game offering an enormous amount of options, completely different options, for attacker and defender.


Players: 2

Age: 10+

Time: 90+

Designer: Ignacy Trzewiczek

Artist: Tomasz Jedruszek, Mariusz Gandzel, Barbara Trela-Szyma, Roman Kucharski, Rafal Szyma

Price: ca. 50 Euro

Publisher: Portal / Stronghold 2015


Genre: Conflict simulation 

Users: For experts

Special: 2 players

Version: en

Rules: en pl

In-game text: yes



New revised edition

For two players only

Absolutely asymmetrical game for experts


Compares to:



Other editions:

Portal Games (pl)


Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0