PRESENTATION

 

Cry Havoc

Schlacht um Planet York

 

Three species simultaneously reach an uncharted planet; the rich resources of York - valuable crystals - are defended by the indigenous Trogg.

In a game of two or three players, Troggs are not active, but obstacles for the invaders. Armies in the game command unique buildings and abilities as well as access to terrain cards for additional options.

Maximum five rounds comprise five phases: 1. Event - Resolve event, determine initiative and refresh abilities. 2. Draw cards. 3. Action - three action rounds with one action per player in initiative order - recruit, move, build/activate buildings, activate scoring, draw tactic card. 4. Battle - enhance amount of crystals in the region by 1; place units on given targets; play tactic cards; resolve target demands - region control, capture prisoners and attrition; place or withdraw units and remove battle tokens. 5. Prisoners - score 1 point per opposing prisoner, discard 2 points to free one of your own. A 6th phase, Scoring, is only played when it was activated in the Action phase.

You win as a faction with most victory points; mainly gained from controlling crystal regions when a scoring phase has been triggered. You can also gain victory points from controlling territories, prisoners, meeting the target Attrition due to elimination of enemy units and the use of certain tactics or abilities.

Definitely an asymmetrical card game - the four species are extremely different and demand very different strategies; the innovative battle system has earned a special mention within this well-made SciFi strategy game that also features deck-building elements.

 

Players: 2-5

Age: 10+

Time: 120+

Designer: Grant Rodiek, Michał Oracz, Michał Walczak

Art: Girard Thibault + Team, Rafal Szyma, Aga Jakimiec

Price: ca. 60 Euro

Publisher: Portal Games 2017

Web: www.portalgames.pl/de

Genre: SciFi, area control, cards

Users: For experts

Version: de

Rules: de en pl

In-game text: yes

 

Comments:

Many mechanisms

Innovative battle system

Good components

Very varied races and strategies

 

Compares to:

SciFi conflict games

 

Other editions:

Portal Games (en pl)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0